ZLNART · AUGMENTED REALITY

The image is only
the first layer.

Independent digital artworks extended through spatial and animated layers visible through the camera. The artwork itself becomes the recognition surface, while the experience runs directly in a mobile browser.

Custom AR system Independently developed markerless recognition and tracking.
No marker The artwork itself activates the digital layer.
No application The experience runs directly inside the browser.
Digital Art + 3D Digital artwork, modelling, animation and WebAR.

AR Works

Selected works · 2026

The AR experience may take a few seconds to load depending on your device and internet connection, and in some cases up to 1 minute. Please keep the camera pointed at the artwork while the experience is loading.

Three Presences
01

Souls in Walhalla

Digital artwork · 3D animation · Augmented Reality

The work was originally created without a title. When I first showed it to my mentor, it reminded him of Walhalla — a place he imagined as the afterlife of Viking warriors. That association became the foundation of its augmented layer. Through the camera, the image becomes a gateway between the world of the living and the dead, where souls appear as if attempting to return. What can only be sensed in the static image becomes a visible presence through AR.

Heart in the Cage
02

Release

Digital artwork · 3D animation · Augmented Reality

To fall in love is, in a sense, to place your heart in another person's hands. In doing so, we become vulnerable, yet at the same time we may also become free. In the augmented layer, a hand enters the space of the image, lifts the heart from its open cage and brings it toward the viewer. The gesture is not an act of taking, but of release — a moment in which a relationship becomes capable of freeing us from our own inner confinement.

Alpine Motion
03

Winter Memory

Digital environment · 3D animation · Augmented Reality

Memories often remain with us not as complete stories, but as single frozen images. Winter Memory begins with such a preserved moment. The snowy landscape appears still, but the augmented layer gives time back to it: the skiers continue moving and the chairlift begins to travel again. Through the camera, a moment that memory has already frozen is brought back to life.

Face of Fel
04

Face of Fel

Digital environment · 3D animation · Augmented Reality

The AR work shows that although the human soul is fragile, and sometimes truly breaks, it does not lose its colors. The shattering outer layer represents inner vulnerability, while the work also reveals that the soul does not disappear after breaking. Over time, it comes together again from its fragments, continuing to carry what has always existed within it: its depth, sensitivity and color.

How to experience it

01
Open the artwork

Display the selected image on a laptop, monitor or another device.

02
Launch AR

Open the AR experience on your phone and allow camera access.

03
Point the camera at the artwork

The system recognizes the artwork itself and anchors the spatial animated layer directly to its surface.

PROCESS

Digital artwork and invisible space.

The works combine digital image-making, 3D modelling, animation and spatial composition. The static image remains an independent artwork, while augmented reality reveals an additional layer visible only through the camera.

The markerless image-recognition and tracking system used to present the works is independently developed. It requires neither printed tracking markers nor a dedicated mobile application.